2007-09: As creative director and UX advocate for almost 2 years, the role invovled a variety of tasks: wireframes, prototypes, guidelines, branding, print, ...
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2006-07: My first experience within a major institution. I've learned a great deal on the inner working of the corporate world. It was an eye opener.
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2006: I had the chance to partner with a great team of creatives as my first job in London England. Role involved user interface prototypes and microsites.
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1999-06: From intern to creative director, my first full-time job which allowed my passion and knowledge for design to increase exponentially.
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2003-06: Fluid was created as the demand for eLearning project increased dramatacally after the Xerox success. Elearning projects showed me how user-centered designs could bring real ROI to companies.
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Ongoing: information architecture, UI design including thumbnail and list display, plus a new look and feel.
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2009: Personal project for a friend of mine, Osvaldo Ros who on top of being a great developper is also an amazing engineer (he can build a 3d scanner out of a laster printer!)
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2009: Small project for a friend of mine Jeremy Kaufmann, who needed help his music community (information architecture/visual design).
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2009: Quick freelance project which required branding, microsite and flash animation. This service will allow you to compare prices of any product from anywhere.
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2009: Information architecture and visual clean up, although limited to available assets.
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